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Vanilla 1.1.1 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthormtarnovan
    • CommentTimeMay 26th 2008
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    Just what the topic says. Provide an option to disable antialiasing for fonts.
    • CommentAuthorfelix
    • CommentTimeMay 26th 2008 edited
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    On Windows XP you can disable or tune ClearType with the ClearType Tuner power toy. Or do you want to disable it only for Intype and not for other programs?

    • CommentAuthormtarnovan
    • CommentTimeMay 29th 2008
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    Only for Intype. To be more specific, only for the editor canvas (not for menu, toolbar etc., these can use the Windows setting.) I know antialiasing can be set to none/standard/cleartype on windows and tuned up with that powertoy. However, IMO small sized fonts look better when not antialiased at all, thus the request. I think quality font rendering is very important for any code editor. Also readability of fonts is highly subjective, thus I think there should be a lot of flexibility provided for the user.

    I would also go as far as to suggest implementing Apple's font rendering, if it proves feasible as of licensing and workload - it seems they implemented it in Safari on Windows, but I don't know if it's open source and under a permissive license, knowing Apple I'd assume rather not.
    • CommentAuthordaryl
    • CommentTimeMay 29th 2008
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    mtarnovan: What’s the difference between Apple’s rendering and Windows’s rendering? I mean, I can see the difference, but Apple’s looks clunky and heavily antialiased. In my opinion, the font in Safari looks more blurry than the text in Firefox, so I wondered why you’d want that when you didn’t want antialiased fonts.

    • CommentAuthormtarnovan
    • CommentTimeMay 29th 2008
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    daryl when I code alone i use small fonts. For this, no antialiasing at all works best. When I do pair programming with someone else I use a much bigger font. For this subpixel antialiasing is better. My personal preference is the antialiasing used by Apple. As I said before this is highly subjective and depends on personal taste, so choice would be good. Unfortunately I don't think it's possible to implement Apple's font rendering on Windows due to various issues, so this isn't really worth discussing.
    • CommentAuthorIngwar
    • CommentTimeMay 29th 2008
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    Of course it is possible. WebKit on Windows is already doing this. And since it’s open source, Apple’s font rendering engine is readily available for developers to use in their own applications.

    The thing is there’s just no point in doing this. While it is true that typography in a text editor is important, embedding custom rendering engine would be an overkill, especially since you can tweak or turn native anti-aliasing on and off easily. This is only my point of view, however, and developers may think otherwise.

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    Sorry guys, but we have a lot of other work to do and implementation of custom Apple’s anti-aliasing is really far from the scope of the project. The fact that it is implemented somewhere does not mean that it will be possible to implement in other application. However, we can provide option to turn off anti-aliasing in editor, I’ll add a ticket, and we will plan it for one of near releases.